// This JavaScript script file is used to hold the maze data.
// By; Mark A. Agius, (c) 17/01/2009.
// Updated on; 'edit the next line'
var jsUpdatedon = "17/01/2009 <SMALL>( 6:00pm)</SMALL>";
var jsUpdatedon = "18/01/2009 <SMALL>(12:20pm)</SMALL>";

  Colours=new Array("#FFFFDF","#2F2F4F","#FF0000","Gold","#FFFF5F","#FFFFFF");
  MazeSize[1] =  63; // X Width
  MazeSize[2] =  63; // Y Height
  MazeData=new Array(MazeSize[2])
  // 0=A_pathway, 1=A_wall, 2=The_starting_position, 3=The_target_or_finish, 4=Any_other_value.
  MazeData[0] = "111111111111111111111111111111111111111111111111111111111111111"
  MazeData[1] = "100000001000101000100000101000000000000000000010001000001000001"
  MazeData[2] = "101011101011101110111010101111111110101111111010101011111011101"
  MazeData[3] = "101000100000100010001010000010000010100000001000100000001000101"
  MazeData[4] = "101011111111101110111011111010111110111110111011111110111011101"
  MazeData[5] = "101010001000000010000000001000000010000010101010000010101010101"
  MazeData[6] = "101010111010111110101111111011111010101111101110101111101010101"
  MazeData[7] = "101000001010000000101000001010001010101000100010101000001000101"
  MazeData[8] = "101111111011111111111010111010111110101010101110111011111111101"
  MazeData[9] = "100000000000100010001010101010000000101010000010000000000000101"
  MazeData[10]= "101011101110101010111011101110101111101011111110101110111111101"
  MazeData[11]= "101010100010001010000000000010100000101000000000100010000010101"
  MazeData[12]= "101110111110111110101110111010101011111011111111111111111110101"
  MazeData[13]= "100010000010000010101010101000101000000000100010001000100000101"
  MazeData[14]= "101110101110111010101010101111101111101111101010101011101011101"
  MazeData[15]= "100010101010101000100010100010100010100000001010101000101010101"
  MazeData[16]= "101110101010101011111110101110101110111111111010101011101110101"
  MazeData[17]= "100000100010101010001010100010100000001000101010100000100010101"
  MazeData[18]= "101111101111101010111011101110101011101010101110101111101110111"
  MazeData[19]= "100010100000101000000000100010101010101010000010100000000010001"
  MazeData[20]= "101110101110101011101111101110101110101011111110111111111010101"
  MazeData[21]= "100010100010101010101000000000100010101000000010000000101000101"
  MazeData[22]= "101110111110101010111010111111111110111011111110111111101011111"
  MazeData[23]= "100000000010101000001010000010000000000000000000001000101010001"
  MazeData[24]= "101011111110101011111010111110111011101110111111111010101110111"
  MazeData[25]= "101000001010001000000010100000001010100010100000001010000000001"
  MazeData[26]= "101111111011111011111110101011101010111111101111101010111111111"
  MazeData[27]= "100010001000101000001010101000101010000000100000100010100000001"
  MazeData[28]= "101010111011101011111010101011111010101111101111111110101011111"
  MazeData[29]= "101010000000101000000010001010001010100000100000001010101000001"
  MazeData[30]= "101110111110101011101110111010101010101111101111101011101011111"
  MazeData[31]= "100010000010101000101010101010101010100000000000101000101010001"
  MazeData[32]= "101010101110101011111011101110101110111110111011101011101010111"
  MazeData[33]= "101010100010001000000000000010100010001010001010101000001010001"
  MazeData[34]= "101110111111111011111110111110101110111010111010101011111010101"
  MazeData[35]= "100000001000001000000010000010100000001010101000101000101000101"
  MazeData[36]= "101111101010111011101110111010111011101011101111101010101011111"
  MazeData[37]= "100010101010001000100010001010001000100000100010101010001000001"
  MazeData[38]= "101110101011111011101111111010101011101111101110111011111111101"
  MazeData[39]= "100010100000101010100000101000101010101000100000000000000010131"
  MazeData[40]= "101010111110101010101110101111101110101011101111101110111010111"
  MazeData[41]= "101010000010101000100010000010100000101000000000100010001010001"
  MazeData[42]= "101010111110101011111110111110101111101011111111101111111110101"
  MazeData[43]= "101000000010101000000010000010100010101000000000100000100010101"
  MazeData[44]= "101011101110101111111110111110111110101011111111111111101010111"
  MazeData[45]= "101000100010000010001010100000000000101000100000000000101010001"
  MazeData[46]= "101111101111111010101011101011111111101011101011101111101110111"
  MazeData[47]= "100000101000001000101000101010000010101000001000100000000010001"
  MazeData[48]= "101011101010111011111010101110101110101011111111111111111010101"
  MazeData[49]= "101010101010101000000010100000100010101000100000000000101010101"
  MazeData[50]= "101010101011101011101110101011101110101010101011111110101110111"
  MazeData[51]= "101000100000101010101010001010100010100010001000000010000000001"
  MazeData[52]= "101011111110101110111011111010111010101110111111101110111111111"
  MazeData[53]= "101010001010100000000000001010001010100010000000100010100000001"
  MazeData[54]= "101010111011101111101110111010101110101111111011101111101111101"
  MazeData[55]= "101000000000100012101010101000100010101000101000101000100010101"
  MazeData[56]= "101011101111101010101010101111101110111010101011101011101010101"
  MazeData[57]= "101010100000101010100010000000100010001010001000101000101010101"
  MazeData[58]= "101110101110101010111110111011111010101010111011101011101110101"
  MazeData[59]= "100000101010101010001010101000001010100010100000100000000000101"
  MazeData[60]= "101110111010101110111010101011101110101110101011111111111011101"
  MazeData[61]= "100010000010000000000010001000100000101000101010000000000000101"
  MazeData[62]= "111111111111111111111111111111111111111111111111111111111111111"

  blankLines = 38;

// -- end of file -- //

